Discussion
Threads from "Interfacing Knowledge: New Paradigms for Computing in
the Humanities, the Arts, and the Social Sciences" (March 8-10, 2002)
Compiled by William Warner |
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A few apercu spoken
at our conference:
- Within the interface
there is a persona, the root of "person," meaning a mask. (Miller,
Ernst)
- "Face-to-face communication---the
missionary position so beloved of Western man-is not at all the
most direct of all possible ways to communicate." (S. Plant from
Siskin)
- The Web is a great
communications unifier that doesn't; it is noiseless and incoherent
(Poster)
- "Metaphors be
with you" = "may the force we with you." (Bowker)
- "A computer could
be an instrument whose music is ideas" (Kay)
- The interface should
be a magical theatrical space, one that makes us "tingle to remember."
(Kay)
- The laugh of the scientist
at the moment of discovery results from bemused surprise: "It's
so simple!" (Kay)
- If you design an interface
for children, you avoid gratuitous complexity. (Kay)
- The alterity of code
layers, bleeds in and out of language. (Raley)
- Interactive immersion
gives thought a body. (Morse)
- Interface metaphors
transform the objects passing through them giving them new meaning
(LeGrady)
- Community self-representation
aims to alienate the public in an enduring way. (Daniel)
- The Logo stages corporate
performance art. (Case)
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Thread 1: Interface transparency versus opacity; "user-friendliness'
versus alterity
From the earliest session of this conference, a strong thread of
discussion developed around visualization. Transparency has strong
roots in Western epistemology and aesthetics, but so does a tradition
of mirroring and reflection, that emphasize not content and creators,
but process, users, and contexts. (Bolter) The transparency of the
interface may be an illusion (Ernst), but new technology is making
that illusion stronger (Manovich). The interface, by linking humans
and machines, may introduce an alternity or otherness more radical
than that expressed by mere visual opacity. We might grasp the alterity
of the technology behind the interface by considering writing as
a selfish gene (Siskin): the interface augments the human (rather
than merely accommodating it, with "user-friendliness"). Because
the analogy ascribes agency to a gene, such an analogy risks a form
of anthropomorphism.(Poster) However, this charge of anthropomorphism
assumes we know what the human is (Ernst).
Question:
- does an interface require a certain transparency to do its
work?
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Thread 2: History and the interface; or, the charge of anachronism
Throughout this conference there was a debate about the usefulness
of the recourse to history to understand new media. Conversely,
new media might revise our our understanding of old media technologies.
No one at the conference embraced the logic of the "ancient" position:
truth must come in the forms that the greatest thinkers of the past
practiced or envisioned; no one (not even Alan Kay) adopted the
most iconoclastic "modern" stance: that modern science invents new
technologies for knowing that utterly surpass and outdate those
we have received from the past. However, the evocations of earlier
forms of knowing, when used to interpret new media, were constantly
open to the charge of anachronism. Thus it was asked, does elucidating
new technologies through recourse to history hide something? (Liu)
The strongest use of an old interface to invent a new one came in
the presentation of the Camillo project, "Know It All." (Meadow,
Sallis, and Dobbs) Sharp critique of this project came from the
perspective of modern design: wasn't adapting the 7X7 (curved) matrix
of a Renaissance project essentially arbitrary? (Lunenfeld) Does
this project blur the distinction between interface and data organization
(which is numerical rather than spatial; distributed on a network
rather than organized into a theater)? Why recapitulate an earlier
spatialization of knowledge? In rejoinder: the development of the
web suggests the cultural staying power of spatialization; networked
knowledge, through peer-to-peer file sharing, would allow the collaborative
sharing of individually structured data sets.
Speakers offered different ways to characterize their recourse to
history as other than the well worn argument that "the future will
repeat the past." Instead speakers offered a more complex and experimental
splicing of the past into the present: by recasting stories about
writing and print in order to tell new narratives about the development
of the human computer interface (Siskin, Kay); by reading new uses
of a traditional interface (the book) against "the material metaphors"
embodied in the reading machines being devised by Xerox Parc (Hayles);
by studying the history of the modernism of the 1920s avant guard
in order to plot the emergence of a new "info-aesthetics" (Manovich);
by exploring the possibilities and difficulties of translating an
older concept of the public sphere and citizen participation into
on-line media forms and practices (Daniel; Sack; Warner; Bimber).
In order to account for proximity and distance of old and new media,
the project of "media history" (which traces continuities between
and evolution of media forms) was contrasted with "media archeology",
where discontinuities and the radically new are given their due.(Ernst)
Questions:
- Is spatializing information hardwired into the human brain,
or merely a very powerful convention for interfacing knowledge?
- How can what we know about the habits of the ancient and modern
librarians and researchers (Jacob), the contingent history of
the university of London (Robertson), or the recent design of
the California Digital Library (Carver) inflect our design and
construction of new interfaces of knowledge?
- Not just the usual historical question, "how does old media
explain the emergence of the new?"; but "how does the new retroactively
change our interpretation of the old?"
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Thread 3: It's the technology stupid! Behind the interface
lurks the system (Siskin), simulation (Aarseth), mobility (Parks),
the temporal dimension (Ernst), interactive immersion (Morse), global
networking (Poster), visualization (Lunenfeld), the database from
which a sublime quantity of data pours (Liu), software code (Manovich)
….
If the concept of the "cultural interface" (Manovich) suggests
why the interface can never have done with history, why in both
its uses and forms the interface is embedded in a culture that has
momentum, then a number of the conference presentations insisted
that interfaces derive much of their meaning and force from the
new technologies that enable them. If our histories courts the danger
of domesticating new technologies by embedding them in the past,
then Espen Aaresth sought to defamiliarize the human-computer interface
by insisting that we account for what is "really" new in "new media."
His provisional answer was "simulation": the computer is coded to
act upon itself so it can simulate other things and processes. A
modification of this idea from the floor: the computer as "emulation
machine" since it never gives up being itself"(Manovich). Aarseth's
skeptical work with defining new media had the effect of many other
talks: of reminding us that behind the interface there are networks,
satellites, databases, new techniques of visualization, all bound
together by computers running code. In facing the machine we face
a ghost with a decaying face. (Ernst) Our thought about the interface
needs to calculate the effects of these hard and soft machines.
In her Saturday afternoon
conference overview, Rosemary Joyce took up the metaphor of the
"splice," introduced by Wolfgang Ernst, to suggest that the interface
is the point of separation and connection where person and machine
are linked. Invoking Bruno Latour, Joyce suggested that it is through
the interface that a network of humans and non-humans become linked
and act together. Life at the interface is necessarily hybrid, one
lived within a network of humans and non-humans.
Questions:
- We need to think the
materiality at the interface, but what kind of materiality is
this? (it does not equal "information"; "the body"; "opacity"…even
a voice can be material) (Joyce).
- Does a networked
interface allow us to go from content to context providers? (Daniel,
Joyce)
- Does the code work
of "Networker.Mez" achieve its critical aesthetic resonance by
foregrounding the hybridization of code and language?. (Raley)
- In a response to the
invocation of the "splice" (and the mirror, etc), it was asked:
were we in danger of recapitulating many of the moves made by
feminist film theory in the 1970s? (Sack)
- By narrowing the
interface to the point of the splice, or the extreme condensation
of the metaphor, did we risk eliding the place for the political?
(Bartlett) [Bartlett offered "metonymy" as a better term for the
symbolic work of the interface, because it foregrounds the "part
for the whole" operation of an explicitly political interface-society
relation, by preserving difference in connection.]
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Thread 4: Political,
social and aesthetic strategies of interface work: doing something
with it.
Many of conference talks
alerted us to the political stakes of how we interface with these
technologies, and offered strategies for avoiding the occlusions
that can proliferate at the interface. For example, what are the
effects of the software design in the background of any database
search we perform? (Manovich, Bowker, Liu) The topologies used to
represent relations among data and diverse objects (for example
in 'a tree of life') have political consequences worth calculating.
Some computer databases deploy regimes of implosion (like gene banks)
that are in tension with regimes of particularity (eco-system survival).[Bowker]
Making visible what is usually hidden can become a useful strategy.
Questions:
- Can we counter "techno-nomadic fantasies of global access" with
an interface that shows "where" in the World Wide Web we've been
going? (Parks) [But then, how does digital networking change mobility's
meaning and how "we" experience it? (Ernst)]
- What are the "people-enabling
powers" of the new interfaces? (Poster, Parks)
- Can we counter the sublime, and ultimately metaphysical allure
of the "date pour," by making visible the XML code that shapes
the way the data back end is served to users? Can we elude the
religio-metaphysics of this system? (Liu)
- How do we develop
the sensory and aesthetic potential of the new interfaces (Hayles,
Raley)?
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Does the interface invite a theater that engages the mind and
body (Kay, Case, Morse), or does it open users to domination by
corporate spectacle (Case)?
- Could the "enlightened
anonymity" used in various ways in 18th century print culture
be introduced into on-line public spaces so as to increase their
wit, artfulness, and responsible engagement? (Warner)?
- Can we create a software
architecture that facilitates online, democratic public discourse
for citizens rather than for generic users or consumers? (Sack)
Can such a mediation of public life create new levels of participation
and freedom from the old gatekeepers of old media, without undermining
the "experience of the common" the old system brought? (Bimber)
- How can we learn
from the "crabbiness" ascribed by some to Alan Kay and
self-consciously performed by Morse, to say "not, its our
technology, they took it away" but, rather "it's their
technology, and we need to do something with it?" (Siskin)
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